While I'm usually a propopnent of going all out on something, this story is an example of someone going just a bit too far with their commitment to mudding. The person (self-proclaimed teacher, in fact) decided that mudding was so cool that she wanted try to get people (her students, in fact) to mud from class as part of an educational experience.
Generally, if I were to imagine mudding from school, it would be the student that is browsing around, gets busted by their teacher and then endeavors to convice the teacher it is educational. The story strikes me as funny since it seems that the teacher was already thoroughly convinced, and for her students it bombed.
This person seems committed to mudding for an extended period of time, since she also updated a mud client web page for a almost six years. She even hosted some sort of "classroom MUD" and called it Connections. It seems like an interesting concept, minus the classroom and learning aspect. I think you'd also need to add back in the game and probably a fantasy theme to make me want to connect to it. On the other hand, if this were in a CS class and you wanted to look at DIKU code as example of a single threaded application with multiple user inputs, a decent amount of bugs and needed some more core design, this could be a really cool class.
This was just odd enough that I couldn't skip it.
Tuesday, June 06, 2006
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Sloth had a brief educational spin-off done by a med student at Baylor College of Medicine in Houston, called Virbo (for "virtual body"). Its world was the inside of the human body. I don't think it ever opened, but he did get some vague interest in it from the med school. That was probably around 1993.
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